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It's a gamble, but in some cases one that can potentially be very lucrative for your inevitably doomed band of dungeon delvers. Some curios you obviously shouldn't be messing with – who thinks it's a good idea to play around with horrible fish god statues or delve into those obviously evil esoteric writings? Others have the strong possibility of negative consequences, but also have a chance for excellent loot or even gaining a positive trait. There's no re-loading to an early save if opening a curio goes horribly wrong (as it is known to do quite frequently), so you want to make sure of what's going to happen and what your chances of a good outcome really are before you interact with anything. You will also come across a wide range of objects called curios that are just begging to be investigated. ![]() ![]() ![]() The mythos-scourged areas in Darkest Dungeon aren't just filled with twisted pig creatures, insane cultists, and dangerous traps.
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